In a previous example, “3D Rotating objects in Flex using the FxRotate3D effect and Flash Player 10″, we saw how you could rotate objects in 3D space from 0 to 360 degrees along the X, Y, and Z axis using the Flex FxRotate3D effect in the beta Flex Gumbo SDK.
The following example shows how you can rotate an image relative to its current rotation by setting the yBy property on the FxRotate3D instance.
Full code after the jump.
Continue reading ‘Incrementally 3D rotating objects in Flex using the FxRotate3D in Flex’



