From the category archives:

FxRotate3D

In a previous example, “3D Rotating objects in Flex 4 using the Spark Rotate3D effect and Flash Player 10″, we saw how you could rotate objects in 3D space from 0 to 360 degrees along the X, Y, and Z axis using the Spark Rotate3D effect in the Flex 4 SDK.

The following example shows how you can rotate an image relative to its current rotation by setting the yBy property on the Spark Rotate3D instance.

Full code after the jump.

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