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Setting the scale mode on an Ellipse object stroke in Flex Gumbo

By Peter deHaan On January 10, 2009 · 2 Comments

The following example shows how you can set the scale mode on an Ellipse object’s stroke object by setting the scaleMode property to one of the static constants in the LineScaleMode class.

Full code after the jump.

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Setting the thickness of a stroke on an Ellipse in Flex Gumbo

By Peter deHaan On November 28, 2008 · 1 Comment

The following example shows how you can set an Ellipse object’s stroke weight by setting the weight property on the SolidColorStroke object.

Full code after the jump.

[...]

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Creating a linear gradient fill on an Ellipse object in Flex Gumbo

By Peter deHaan On November 27, 2008 · Leave a Comment

In a previous example, “Creating a solid color fill on an Ellipse object in Flex Gumbo”, we saw how you could create a solid color fill on an Ellipse object by setting the fill property to a SolidColor object.

The following example shows how you can create a linear gradient fill on a Flex [...]

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Creating a solid color fill on a Spark Ellipse object in Flex 4

By Peter deHaan On November 26, 2008 · 5 Comments

The following example shows how you can create a solid color fill on a Spark Ellipse object in Flex 4 by setting the fill property to a SolidColor object.

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Setting a blend mode on an Ellipse in Flex Gumbo

By Peter deHaan On November 25, 2008 · Leave a Comment

The following example shows how you can set the blend mode of an Ellipse object by setting the blendMode property.

Full code after the jump.

 

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Setting a mask type on an Ellipse in Flex Gumbo

By Peter deHaan On November 11, 2008 · Leave a Comment

The following example shows how you can set an Ellipse object’s mask type as a clip mask or alpha mask by setting the maskType property.

Full code after the jump.

[...]

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Using graphical and text primitives in Flex Gumbo

By Peter deHaan On October 30, 2008 · 4 Comments

The following example shows you how to draw an ellipse in a Flex Gumbo application using the new Ellipse graphic primitive in FXG.

Full code after the jump.

 

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    In a previous example, “Setting an icon on a Spark Button in […]

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