From the category archives:

BitmapGraphic

The following example shows how you can add a background image to a Flex 4 Spark Application by creating a custom skin with a BitmapGraphic and setting the skinClass style in MXML, CSS, or ActionScript.

Full code after the jump.

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The following example shows how you can smooth a Flex Gumbo BitmapGraphic object by setting the Boolean smooth property.

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The following example shows how you can repeat/tile the fill on a Flex Gumbo BitmapGraphic object by setting the repeat property.

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