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Comparing two bitmap images using the BitmapData class

By Peter deHaan On September 19, 2007 · 5 Comments

The following example shows how you can compare the bitmap data of two embedded images using the BitmapData class’s compare() method.

Full code after the jump.

 

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Creating FLV cuepoint thumbnails using the Bitmap and BitmapData classes

By Peter deHaan On August 3, 2007 · 15 Comments

This is semi-related to the previous post, but this is something I’ve wanted to do for a while now. In fact, I first started thinking about it when I did the Image color picker sample. Basically, how can you take a bitmap image of something on the Stage and then create an item renderer out [...]

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Duplicating images using the Bitmap and BitmapData classes

By Peter deHaan On August 3, 2007 · 28 Comments

In a previous post (Finding a pixel’s color value using the Bitmap classes and getPixel()) we looked at copying an image so we could build a simple color-picker like app. In this post, we explore duplicating a loaded image and copying it into a TileList control. Each time you press the “Copy image” button, [...]

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Finding a pixel’s color value using the Bitmap classes and getPixel()

By Peter deHaan On August 2, 2007 · 8 Comments

This example loads an image and then uses a combination of the Bitmap and BitmapData classes to determine the color value under the mouse cursor. Pretty basic, but kind of neat. Maybe? Sorta?

Full code after the jump.

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