The following example shows how you can reorder a stack of Spark Bitmap controls in Flex 4 by setting the depth property (formerly the layer property).

The following example(s) require Flash Player 10 and the Adobe Flex 4 SDK. To download the Adobe Flash Builder 4 trial, see http://www.adobe.com/products/flex/. To download the latest nightly build of the Flex 4 SDK, see http://opensource.adobe.com/wiki/display/flexsdk/Download+Flex+4.
For more information on getting started with Flex 4 and Flash Builder 4, see the official Adobe Flex Team blog.

<?xml version="1.0" encoding="utf-8"?>
<!-- http://blog.flexexamples.com/2009/06/18/setting-the-depth-on-a-spark-bitmapimage-control-in-flex-4/ -->
<s:Application name="Spark_BitmapImage_depth_test"
        xmlns:fx="http://ns.adobe.com/mxml/2009"
        xmlns:s="library://ns.adobe.com/flex/spark"
        xmlns:mx="library://ns.adobe.com/flex/mx">
 
    <fx:Style>
        @namespace s "library://ns.adobe.com/flex/spark";
 
        s|Slider {
            liveDragging: true;
        }
    </fx:Style>
 
    <mx:Form styleName="plain">
        <mx:FormItem>
            <s:HSlider id="slider1" minimum="0" maximum="6" />
            <s:HSlider id="slider2" minimum="0" maximum="6" />
            <s:HSlider id="slider3" minimum="0" maximum="6" />
            <s:HSlider id="slider4" minimum="0" maximum="6" />
            <s:HSlider id="slider5" minimum="0" maximum="6" />
            <s:HSlider id="slider6" minimum="0" maximum="6" />
        </mx:FormItem>
    </mx:Form>
 
    <s:Group horizontalCenter="0" verticalCenter="0">
        <s:BitmapImage id="bitmapImg1"
                source="@Embed('assets/cf_appicon-tn.gif')"
                depth="{slider1.value}"
                x="0" y="0" />
        <s:BitmapImage id="bitmapImg2"
                source="@Embed('assets/fl_appicon-tn.gif')"
                depth="{slider2.value}"
                x="10" y="10" />
        <s:BitmapImage id="bitmapImg3"
                source="@Embed('assets/fl_player_appicon-tn.gif')"
                depth="{slider3.value}"
                x="20" y="20" />
        <s:BitmapImage id="bitmapImg4"
                source="@Embed('assets/fw_appicon-tn.gif')"
                depth="{slider4.value}"
                x="30" y="30" />
        <s:BitmapImage id="bitmapImg5"
                source="@Embed('assets/fx_appicon-tn.gif')"
                depth="{slider5.value}"
                x="40" y="40" />
        <s:BitmapImage id="bitmapImg6"
                source="@Embed('assets/lr_appicon-tn.gif')"
                depth="{slider6.value}"
                x="50" y="50" />
    </s:Group>
 
</s:Application>

This entry is based on a beta version of the Flex 4 SDK and therefore is very likely to change as development of the Flex SDK continues. The API can (and will) change causing examples to possibly not compile in newer versions of the Flex 4 SDK.

 
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About The Author

Peter deHaan

Peter deHaan currently works for Adobe on the Flex SDK QA team. While not working on Flex, Flash, and ColdFusion applications, Peter enjoys making up bios and writing in 3rd person. Peter's rarely updated blog can be found at blogs.adobe.com/pdehaan/, actionscriptexamples.com, airexamples.com, and coldfusionexamples.com.

One Response to Setting the depth on a Spark BitmapImage control in Flex 4

  1. Denis says:

    Hi Peter,

    I just tried this example, but I could not find property “depth” in BitmapImage class.
    Even in documentation I didnt find anything.
    http://livedocs.adobe.com/flex/gumbo/langref/spark/primitives/BitmapImage.html#propertySummary

    What class are you using? Do I need update my SDK (I am using default Flex 4.0 SDK)?

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