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	<title>Comments on: Creating full-screen Flex applications in Flex 4 (SWFObject Edition)</title>
	<atom:link href="http://blog.flexexamples.com/2009/03/15/creating-full-screen-flex-applications-in-flex-gumbo-swfobject-edition/feed/" rel="self" type="application/rss+xml" />
	<link>http://blog.flexexamples.com/2009/03/15/creating-full-screen-flex-applications-in-flex-gumbo-swfobject-edition/</link>
	<description>Just a bunch of Adobe Flex Examples</description>
	<lastBuildDate>Fri, 19 Mar 2010 20:35:16 +0000</lastBuildDate>
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		<item>
		<title>By: Peter deHaan</title>
		<link>http://blog.flexexamples.com/2009/03/15/creating-full-screen-flex-applications-in-flex-gumbo-swfobject-edition/comment-page-1/#comment-4959</link>
		<dc:creator>Peter deHaan</dc:creator>
		<pubDate>Wed, 05 Aug 2009 14:58:33 +0000</pubDate>
		<guid isPermaLink="false">http://blog.flexexamples.com/2009/03/15/creating-full-screen-flex-applications-in-flex-gumbo-swfobject-edition/#comment-4959</guid>
		<description>Sorry, if you&#039;re posting XML, MXML, or HTML, you&#039;ll need to escape your &lt; chars as &lt; and your &gt; chars as &gt;

I&#039;ll try and update the comments form to mention that.

Peter</description>
		<content:encoded><![CDATA[<p>Sorry, if you&#8217;re posting XML, MXML, or HTML, you&#8217;ll need to escape your &lt; chars as &amp;lt; and your &gt; chars as &amp;gt;</p>
<p>I&#8217;ll try and update the comments form to mention that.</p>
<p>Peter</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Matt S.</title>
		<link>http://blog.flexexamples.com/2009/03/15/creating-full-screen-flex-applications-in-flex-gumbo-swfobject-edition/comment-page-1/#comment-4957</link>
		<dc:creator>Matt S.</dc:creator>
		<pubDate>Wed, 05 Aug 2009 14:52:41 +0000</pubDate>
		<guid isPermaLink="false">http://blog.flexexamples.com/2009/03/15/creating-full-screen-flex-applications-in-flex-gumbo-swfobject-edition/#comment-4957</guid>
		<description>Thanks, Peter.

That solution definitely works in a situation where the components and handlers are defined directly in the Application object, and the stage listener can be handled on applicationComplete.

&lt;i&gt;For the benefit of those seeking a solution similar to my case...&lt;/i&gt;
In my case (handling this in a custom button component), setting an Event.ADDED_TO_STAGE handler was the solution.  This allowed me to set the FullScreenEvent.FULL_SCREEN listener on stage in the custom component; since stage = null until the component is added stage&#039;s display list. 

(Noting that I&#039;m presently using Halo, not Spark, components with Flex 4 [Gumbo])
&lt;pre lang=&quot;mxml&quot;&gt;
&lt;?xml version=&quot;1.0&quot; encoding=&quot;utf-8&quot;?&gt;
&lt;mx:Button xmlns:mx=&quot;http://www.adobe.com/2006/mxml&quot;
        creationComplete=&quot;init()&quot;
        click=&quot;clickHandler(event)&quot;
        toggle=&quot;true&quot;&gt;

    &lt;mx:Script&gt;
        &lt;![CDATA[
            override protected function clickHandler(event:MouseEvent):void
            {
                try 
                {
                    switch ( stage.displayState )
                    {
                        case StageDisplayState.FULL_SCREEN:
                            stage.displayState = StageDisplayState.NORMAL;
                            break;
                        default:
                            stage.displayState = StageDisplayState.FULL_SCREEN;
                            break;
                    }
                }
                catch ( any:*) { }
                
                event.stopImmediatePropagation();
            }

            private function fullScreenHandler( e:FullScreenEvent ):void
            {
                selected = e.fullScreen; 
            }

            private function init():void
            {
                addEventListener( Event.ADDED_TO_STAGE, addedToStageHandler );    
            }

            private function addedToStageHandler( e:Event ):void
            {
                stage.addEventListener( FullScreenEvent.FULL_SCREEN, fullScreenHandler, false, 0, true );
            }
        ]]&gt;
    &lt;/mx:Script&gt;

&lt;/mx:Button&gt;
&lt;/pre&gt;</description>
		<content:encoded><![CDATA[<p>Thanks, Peter.</p>
<p>That solution definitely works in a situation where the components and handlers are defined directly in the Application object, and the stage listener can be handled on applicationComplete.</p>
<p><i>For the benefit of those seeking a solution similar to my case&#8230;</i><br />
In my case (handling this in a custom button component), setting an Event.ADDED_TO_STAGE handler was the solution.  This allowed me to set the FullScreenEvent.FULL_SCREEN listener on stage in the custom component; since stage = null until the component is added stage&#8217;s display list. </p>
<p>(Noting that I&#8217;m presently using Halo, not Spark, components with Flex 4 [Gumbo])</p>

<div class="wp_syntax"><div class="code"><pre class="mxml" style="font-family:monospace;"><span style="color: #000000;">&lt;?xml version=<span style="color: #ff0000;">&quot;1.0&quot;</span> encoding=<span style="color: #ff0000;">&quot;utf-8&quot;</span>?<span style="color: #7400FF;">&gt;</span></span>
<span style="color: #000000;"><span style="color: #7400FF;">&lt;mx:Button</span> xmlns:mx=<span style="color: #ff0000;">&quot;http://www.adobe.com/2006/mxml&quot;</span></span>
<span style="color: #000000;">        creationComplete=<span style="color: #ff0000;">&quot;init()&quot;</span></span>
<span style="color: #000000;">        click=<span style="color: #ff0000;">&quot;clickHandler(event)&quot;</span></span>
<span style="color: #000000;">        toggle=<span style="color: #ff0000;">&quot;true&quot;</span><span style="color: #7400FF;">&gt;</span></span>
&nbsp;
    <span style="color: #339933;">&lt;mx:Script&gt;</span>
<span style="color: #339933;">        &lt;![CDATA[</span>
<span style="color: #339933;">            override protected function clickHandler(event:MouseEvent):void</span>
<span style="color: #339933;">            {</span>
<span style="color: #339933;">                try </span>
<span style="color: #339933;">                {</span>
<span style="color: #339933;">                    switch ( stage.displayState )</span>
<span style="color: #339933;">                    {</span>
<span style="color: #339933;">                        case StageDisplayState.FULL_SCREEN:</span>
<span style="color: #339933;">                            stage.displayState = StageDisplayState.NORMAL;</span>
<span style="color: #339933;">                            break;</span>
<span style="color: #339933;">                        default:</span>
<span style="color: #339933;">                            stage.displayState = StageDisplayState.FULL_SCREEN;</span>
<span style="color: #339933;">                            break;</span>
<span style="color: #339933;">                    }</span>
<span style="color: #339933;">                }</span>
<span style="color: #339933;">                catch ( any:*) { }</span>
&nbsp;
<span style="color: #339933;">                event.stopImmediatePropagation();</span>
<span style="color: #339933;">            }</span>
&nbsp;
<span style="color: #339933;">            private function fullScreenHandler( e:FullScreenEvent ):void</span>
<span style="color: #339933;">            {</span>
<span style="color: #339933;">                selected = e.fullScreen; </span>
<span style="color: #339933;">            }</span>
&nbsp;
<span style="color: #339933;">            private function init():void</span>
<span style="color: #339933;">            {</span>
<span style="color: #339933;">                addEventListener( Event.ADDED_TO_STAGE, addedToStageHandler );    </span>
<span style="color: #339933;">            }</span>
&nbsp;
<span style="color: #339933;">            private function addedToStageHandler( e:Event ):void</span>
<span style="color: #339933;">            {</span>
<span style="color: #339933;">                stage.addEventListener( FullScreenEvent.FULL_SCREEN, fullScreenHandler, false, 0, true );</span>
<span style="color: #339933;">            }</span>
<span style="color: #339933;">        ]]&gt;</span>
<span style="color: #339933;">    &lt;/mx:Script&gt;</span>
&nbsp;
<span style="color: #000000;"><span style="color: #7400FF;">&lt;/mx:Button</span><span style="color: #7400FF;">&gt;</span></span></pre></div></div>

]]></content:encoded>
	</item>
	<item>
		<title>By: Peter deHaan</title>
		<link>http://blog.flexexamples.com/2009/03/15/creating-full-screen-flex-applications-in-flex-gumbo-swfobject-edition/comment-page-1/#comment-4949</link>
		<dc:creator>Peter deHaan</dc:creator>
		<pubDate>Tue, 04 Aug 2009 21:12:27 +0000</pubDate>
		<guid isPermaLink="false">http://blog.flexexamples.com/2009/03/15/creating-full-screen-flex-applications-in-flex-gumbo-swfobject-edition/#comment-4949</guid>
		<description>@Matt S.,

This works for me in Flex 4.0.0.9027:
&lt;pre lang=&quot;mxml&quot;&gt;
&lt;?xml version=&quot;1.0&quot; encoding=&quot;utf-8&quot;?&gt;
&lt;!-- http://blog.flexexamples.com/2009/03/15/creating-full-screen-flex-applications-in-flex-gumbo-swfobject-edition/ --&gt;
&lt;s:Application name=&quot;Gumbo_FullScreen_test&quot;
        xmlns:fx=&quot;http://ns.adobe.com/mxml/2009&quot; 
        xmlns:s=&quot;library://ns.adobe.com/flex/spark&quot; 
        xmlns:mx=&quot;library://ns.adobe.com/flex/halo&quot;
        applicationComplete=&quot;init();&quot;&gt;
 
    &lt;fx:Script&gt;
        &lt;![CDATA[
            [Bindable]
            private var fullScreenState:String;
 
            private function init():void {
                fullScreenState = stage.displayState;
                stage.addEventListener(FullScreenEvent.FULL_SCREEN, stage_fullScreen);
            }
 
            private function btn_click(evt:MouseEvent):void {
                if (isFullScreen()) {
                    fullScreenState = StageDisplayState.NORMAL;
                } else {
                    fullScreenState = StageDisplayState.FULL_SCREEN;
                }
 
                try {
                    stage.displayState = fullScreenState;
                } catch (any:*) {
                    // ignore
                }
            }

            private function stage_fullScreen(evt:FullScreenEvent):void {
                btn.selected = isFullScreen();
            }

            private function isFullScreen():Boolean {
                return (stage.displayState == StageDisplayState.FULL_SCREEN);
            }
        ]]&gt;
    &lt;/fx:Script&gt;
 
    &lt;s:VGroup horizontalCenter=&quot;0&quot; top=&quot;20&quot; width=&quot;150&quot;&gt;
        &lt;s:SimpleText text=&quot;width={width}&quot; /&gt;
        &lt;s:SimpleText text=&quot;height={height}&quot; /&gt;
        &lt;s:SimpleText text=&quot;displayState={fullScreenState}&quot; /&gt;
        &lt;s:ToggleButton id=&quot;btn&quot;
                label=&quot;Toggle fullscreen&quot;
                click=&quot;btn_click(event);&quot;
                width=&quot;100%&quot; /&gt;
    &lt;/s:VGroup&gt;
 
&lt;/s:Application&gt;
&lt;/pre&gt;

Peter</description>
		<content:encoded><![CDATA[<p>@Matt S.,</p>
<p>This works for me in Flex 4.0.0.9027:</p>

<div class="wp_syntax"><div class="code"><pre class="mxml" style="font-family:monospace;"><span style="color: #000000;">&lt;?xml version=<span style="color: #ff0000;">&quot;1.0&quot;</span> encoding=<span style="color: #ff0000;">&quot;utf-8&quot;</span>?<span style="color: #7400FF;">&gt;</span></span>
<span style="color: #000000;"><span style="color: #808080; font-style: italic;">&lt;!-- http://blog.flexexamples.com/2009/03/15/creating-full-screen-flex-applications-in-flex-gumbo-swfobject-edition/ --&gt;</span></span>
<span style="color: #000000;"><span style="color: #7400FF;">&lt;s:Application</span> name=<span style="color: #ff0000;">&quot;Gumbo_FullScreen_test&quot;</span></span>
<span style="color: #000000;">        xmlns:fx=<span style="color: #ff0000;">&quot;http://ns.adobe.com/mxml/2009&quot;</span> </span>
<span style="color: #000000;">        xmlns:s=<span style="color: #ff0000;">&quot;library://ns.adobe.com/flex/spark&quot;</span> </span>
<span style="color: #000000;">        xmlns:mx=<span style="color: #ff0000;">&quot;library://ns.adobe.com/flex/halo&quot;</span></span>
<span style="color: #000000;">        applicationComplete=<span style="color: #ff0000;">&quot;init();&quot;</span><span style="color: #7400FF;">&gt;</span></span>
&nbsp;
    <span style="color: #000000;"><span style="color: #7400FF;">&lt;fx:Script</span><span style="color: #7400FF;">&gt;</span></span>
        <span style="color: #000000;">&lt;!<span style="color: #66cc66;">&#91;</span>CDATA<span style="color: #66cc66;">&#91;</span></span>
<span style="color: #000000;">            <span style="color: #66cc66;">&#91;</span>Bindable<span style="color: #66cc66;">&#93;</span></span>
<span style="color: #000000;">            private var fullScreenState:String;</span>
&nbsp;
<span style="color: #000000;">            private function init<span style="color: #66cc66;">&#40;</span><span style="color: #66cc66;">&#41;</span>:void <span style="color: #66cc66;">&#123;</span></span>
<span style="color: #000000;">                fullScreenState = stage.displayState;</span>
<span style="color: #000000;">                stage.addEventListener<span style="color: #66cc66;">&#40;</span>FullScreenEvent.FULL_SCREEN, stage_fullScreen<span style="color: #66cc66;">&#41;</span>;</span>
<span style="color: #000000;">            <span style="color: #66cc66;">&#125;</span></span>
&nbsp;
<span style="color: #000000;">            private function btn_click<span style="color: #66cc66;">&#40;</span>evt:MouseEvent<span style="color: #66cc66;">&#41;</span>:void <span style="color: #66cc66;">&#123;</span></span>
<span style="color: #000000;">                if <span style="color: #66cc66;">&#40;</span>isFullScreen<span style="color: #66cc66;">&#40;</span><span style="color: #66cc66;">&#41;</span><span style="color: #66cc66;">&#41;</span> <span style="color: #66cc66;">&#123;</span></span>
<span style="color: #000000;">                    fullScreenState = StageDisplayState.NORMAL;</span>
<span style="color: #000000;">                <span style="color: #66cc66;">&#125;</span> else <span style="color: #66cc66;">&#123;</span></span>
<span style="color: #000000;">                    fullScreenState = StageDisplayState.FULL_SCREEN;</span>
<span style="color: #000000;">                <span style="color: #66cc66;">&#125;</span></span>
&nbsp;
<span style="color: #000000;">                try <span style="color: #66cc66;">&#123;</span></span>
<span style="color: #000000;">                    stage.displayState = fullScreenState;</span>
<span style="color: #000000;">                <span style="color: #66cc66;">&#125;</span> catch <span style="color: #66cc66;">&#40;</span>any:*<span style="color: #66cc66;">&#41;</span> <span style="color: #66cc66;">&#123;</span></span>
<span style="color: #000000;">                    // ignore</span>
<span style="color: #000000;">                <span style="color: #66cc66;">&#125;</span></span>
<span style="color: #000000;">            <span style="color: #66cc66;">&#125;</span></span>
&nbsp;
<span style="color: #000000;">            private function stage_fullScreen<span style="color: #66cc66;">&#40;</span>evt:FullScreenEvent<span style="color: #66cc66;">&#41;</span>:void <span style="color: #66cc66;">&#123;</span></span>
<span style="color: #000000;">                btn.selected = isFullScreen<span style="color: #66cc66;">&#40;</span><span style="color: #66cc66;">&#41;</span>;</span>
<span style="color: #000000;">            <span style="color: #66cc66;">&#125;</span></span>
&nbsp;
<span style="color: #000000;">            private function isFullScreen<span style="color: #66cc66;">&#40;</span><span style="color: #66cc66;">&#41;</span>:Boolean <span style="color: #66cc66;">&#123;</span></span>
<span style="color: #000000;">                return <span style="color: #66cc66;">&#40;</span>stage.displayState == StageDisplayState.FULL_SCREEN<span style="color: #66cc66;">&#41;</span>;</span>
<span style="color: #000000;">            <span style="color: #66cc66;">&#125;</span></span>
<span style="color: #000000;">        <span style="color: #66cc66;">&#93;</span><span style="color: #66cc66;">&#93;</span><span style="color: #7400FF;">&gt;</span></span>
    <span style="color: #000000;"><span style="color: #7400FF;">&lt;/fx:Script</span><span style="color: #7400FF;">&gt;</span></span>
&nbsp;
    <span style="color: #000000;"><span style="color: #7400FF;">&lt;s:VGroup</span> horizontalCenter=<span style="color: #ff0000;">&quot;0&quot;</span> top=<span style="color: #ff0000;">&quot;20&quot;</span> width=<span style="color: #ff0000;">&quot;150&quot;</span><span style="color: #7400FF;">&gt;</span></span>
        <span style="color: #000000;"><span style="color: #7400FF;">&lt;s:SimpleText</span> text=<span style="color: #ff0000;">&quot;width={width}&quot;</span> <span style="color: #7400FF;">/&gt;</span></span>
        <span style="color: #000000;"><span style="color: #7400FF;">&lt;s:SimpleText</span> text=<span style="color: #ff0000;">&quot;height={height}&quot;</span> <span style="color: #7400FF;">/&gt;</span></span>
        <span style="color: #000000;"><span style="color: #7400FF;">&lt;s:SimpleText</span> text=<span style="color: #ff0000;">&quot;displayState={fullScreenState}&quot;</span> <span style="color: #7400FF;">/&gt;</span></span>
        <span style="color: #000000;"><span style="color: #7400FF;">&lt;s:ToggleButton</span> id=<span style="color: #ff0000;">&quot;btn&quot;</span></span>
<span style="color: #000000;">                label=<span style="color: #ff0000;">&quot;Toggle fullscreen&quot;</span></span>
<span style="color: #000000;">                click=<span style="color: #ff0000;">&quot;btn_click(event);&quot;</span></span>
<span style="color: #000000;">                width=<span style="color: #ff0000;">&quot;100%&quot;</span> <span style="color: #7400FF;">/&gt;</span></span>
    <span style="color: #000000;"><span style="color: #7400FF;">&lt;/s:VGroup</span><span style="color: #7400FF;">&gt;</span></span>
&nbsp;
<span style="color: #000000;"><span style="color: #7400FF;">&lt;/s:Application</span><span style="color: #7400FF;">&gt;</span></span></pre></div></div>

<p>Peter</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Matt S.</title>
		<link>http://blog.flexexamples.com/2009/03/15/creating-full-screen-flex-applications-in-flex-gumbo-swfobject-edition/comment-page-1/#comment-4948</link>
		<dc:creator>Matt S.</dc:creator>
		<pubDate>Tue, 04 Aug 2009 20:45:43 +0000</pubDate>
		<guid isPermaLink="false">http://blog.flexexamples.com/2009/03/15/creating-full-screen-flex-applications-in-flex-gumbo-swfobject-edition/#comment-4948</guid>
		<description>Peter,

In your example, if the escape key is used to return to normal from fullscreen, the togglebutton remains in a selected state, and the text for displaystate continues to show &quot;fullscreen&quot;.

I&#039;m currently trying to use a toggle button, but want it to return to its unselected state if the user hits the escape key to return to normal view.

The following (executed during creationComplete of a custom button) results in an &quot;Error #1009: Cannot access a property or method of a null object reference.&quot; on &quot;stage&quot;:

&lt;code&gt;
stage.addEventListener( FullScreenEvent.FULL_SCREEN, fullScreenHandler, false, 0, true );
&lt;/code&gt;
 or, alternately:
&lt;code&gt;FlexGlobals.topLevelApplication.stage.addEventListener( FullScreenEvent.FULL_SCREEN, fullScreenHandler, false, 0, true );&lt;/code&gt;

Thoughts on how to resolve this?</description>
		<content:encoded><![CDATA[<p>Peter,</p>
<p>In your example, if the escape key is used to return to normal from fullscreen, the togglebutton remains in a selected state, and the text for displaystate continues to show &#8220;fullscreen&#8221;.</p>
<p>I&#8217;m currently trying to use a toggle button, but want it to return to its unselected state if the user hits the escape key to return to normal view.</p>
<p>The following (executed during creationComplete of a custom button) results in an &#8220;Error #1009: Cannot access a property or method of a null object reference.&#8221; on &#8220;stage&#8221;:</p>
<p><code><br />
stage.addEventListener( FullScreenEvent.FULL_SCREEN, fullScreenHandler, false, 0, true );<br />
</code><br />
 or, alternately:<br />
<code>FlexGlobals.topLevelApplication.stage.addEventListener( FullScreenEvent.FULL_SCREEN, fullScreenHandler, false, 0, true );</code></p>
<p>Thoughts on how to resolve this?</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Peter deHaan</title>
		<link>http://blog.flexexamples.com/2009/03/15/creating-full-screen-flex-applications-in-flex-gumbo-swfobject-edition/comment-page-1/#comment-4913</link>
		<dc:creator>Peter deHaan</dc:creator>
		<pubDate>Mon, 03 Aug 2009 18:33:29 +0000</pubDate>
		<guid isPermaLink="false">http://blog.flexexamples.com/2009/03/15/creating-full-screen-flex-applications-in-flex-gumbo-swfobject-edition/#comment-4913</guid>
		<description>@lee,

What about this?
&lt;pre lang=&quot;mxml&quot;&gt;
FlexGlobals.topLevelApplication.stage.addEventListener(FullScreenEvent.FULL_SCREEN,handleFullscreen);
&lt;/pre&gt;

Peter</description>
		<content:encoded><![CDATA[<p>@lee,</p>
<p>What about this?</p>

<div class="wp_syntax"><div class="code"><pre class="mxml" style="font-family:monospace;">FlexGlobals.topLevelApplication.stage.addEventListener(FullScreenEvent.FULL_SCREEN,handleFullscreen);</pre></div></div>

<p>Peter</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Peter deHaan</title>
		<link>http://blog.flexexamples.com/2009/03/15/creating-full-screen-flex-applications-in-flex-gumbo-swfobject-edition/comment-page-1/#comment-4911</link>
		<dc:creator>Peter deHaan</dc:creator>
		<pubDate>Mon, 03 Aug 2009 17:41:50 +0000</pubDate>
		<guid isPermaLink="false">http://blog.flexexamples.com/2009/03/15/creating-full-screen-flex-applications-in-flex-gumbo-swfobject-edition/#comment-4911</guid>
		<description>Added SWF.</description>
		<content:encoded><![CDATA[<p>Added SWF.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Peter deHaan</title>
		<link>http://blog.flexexamples.com/2009/03/15/creating-full-screen-flex-applications-in-flex-gumbo-swfobject-edition/comment-page-1/#comment-4910</link>
		<dc:creator>Peter deHaan</dc:creator>
		<pubDate>Mon, 03 Aug 2009 17:30:38 +0000</pubDate>
		<guid isPermaLink="false">http://blog.flexexamples.com/2009/03/15/creating-full-screen-flex-applications-in-flex-gumbo-swfobject-edition/#comment-4910</guid>
		<description>@lee,

I just updated the example to work with the latest API (or 4.0.0.8903+, at least) and it worked fine. Which error(s) were you seeing with the example?

Peter</description>
		<content:encoded><![CDATA[<p>@lee,</p>
<p>I just updated the example to work with the latest API (or 4.0.0.8903+, at least) and it worked fine. Which error(s) were you seeing with the example?</p>
<p>Peter</p>
]]></content:encoded>
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	<item>
		<title>By: lee probert</title>
		<link>http://blog.flexexamples.com/2009/03/15/creating-full-screen-flex-applications-in-flex-gumbo-swfobject-edition/comment-page-1/#comment-4906</link>
		<dc:creator>lee probert</dc:creator>
		<pubDate>Mon, 03 Aug 2009 14:14:06 +0000</pubDate>
		<guid isPermaLink="false">http://blog.flexexamples.com/2009/03/15/creating-full-screen-flex-applications-in-flex-gumbo-swfobject-edition/#comment-4906</guid>
		<description>Hi Peter. Me again! I&#039;m trying to do this today and am finding that I can&#039;t set a listener up on the stage object. Has this changed in the latest SDK?
&lt;pre lang=&quot;mxml&quot;&gt;
this.stage.addEventListener(FullScreenEvent.FULL_SCREEN,handleFullscreen);
&lt;/pre&gt;</description>
		<content:encoded><![CDATA[<p>Hi Peter. Me again! I&#8217;m trying to do this today and am finding that I can&#8217;t set a listener up on the stage object. Has this changed in the latest SDK?</p>

<div class="wp_syntax"><div class="code"><pre class="mxml" style="font-family:monospace;">this.stage.addEventListener(FullScreenEvent.FULL_SCREEN,handleFullscreen);</pre></div></div>

]]></content:encoded>
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