The following example shows how you can apply an effect that plays once a Flex ProgressBar control completes (reaches 100%).

Full code after the jump.

<?xml version="1.0" encoding="utf-8"?>
<!-- http://blog.flexexamples.com/2008/03/15/setting-a-complete-effect-on-a-progressbar-control-in-flex/ -->
<mx:Application name="ProgressBar_completeEffect_test"
        xmlns:mx="http://www.adobe.com/2006/mxml"
        layout="vertical"
        verticalAlign="middle"
        backgroundColor="white">
 
    <mx:Script>
        <![CDATA[
            private var timer:Timer;
 
            private function init():void {
                timer = new Timer(10);
                timer.addEventListener(TimerEvent.TIMER, timer_timer);
            }
 
            private function timer_timer(evt:TimerEvent):void {
                progressBar.setProgress(progressBar.value + 1, 100);
            }
 
            private function progressBar_complete(evt:Event):void {
                timer.stop();
            }
 
            private function resetProgressBar():void {
                progressBar.setProgress(0, 100);
                progressBar.scaleX = 1.0; // 100%
                progressBar.scaleY = 1.0; // 100%
                progressBar.alpha = 1.0; // 100%
            }
 
            private function playProgressBar():void {
                resetProgressBar();
                timer.start();
            }
        ]]>
    </mx:Script>
 
    <mx:Parallel id="progressBar_completeEffect">
        <mx:Fade alphaTo="0.0" />
        <mx:Zoom zoomHeightTo="0" />
    </mx:Parallel>
 
    <mx:ApplicationControlBar dock="true">
        <mx:Button label="Play"
                click="playProgressBar();" />
        <mx:Button label="Reset"
                click="resetProgressBar();" />
    </mx:ApplicationControlBar>
 
    <mx:ProgressBar id="progressBar"
            complete="progressBar_complete(event);"
            completeEffect="{progressBar_completeEffect}"
            mode="manual"
            labelPlacement="center"
            width="80%"
            height="60%"
            creationComplete="init();" />
 
</mx:Application>

View source is enabled in the following example.

 
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About The Author

Peter deHaan

Peter deHaan currently works for Adobe on the Flex SDK QA team. While not working on Flex, Flash, and ColdFusion applications, Peter enjoys making up bios and writing in 3rd person. Peter's rarely updated blog can be found at blogs.adobe.com/pdehaan/, actionscriptexamples.com, airexamples.com, and coldfusionexamples.com.

6 Responses to Setting a complete effect on a ProgressBar control in Flex

  1. Michael says:

    No compiled SWFs anymore?
    BTW, great blog!!

    Thanks,
    Michael

  2. peterd says:

    Michael,

    Sorry, I’ve been too busy, I’ll try and upload the files later today.

    Peter

  3. Frederik says:

    Just a short note in case anyone else using Flex 4 stumbles upon this post ( like I did).

    If you’re encountering an “is not assignable to target type Array or target element type mx.core.IVisualElement” error just wrap the mx:Parallel with an fx:Declarations element.

     

    for more information see http://www.adobe.com/devnet/flex/articles/flex3and4_differences_03.html

  4. YvesC says:

    This blog is awesome, I’ve learned so much from it. Many thanks for all your great effort.

  5. Kola says:

    Is it possible to attach progressBar to the cursor?

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