Using the ImageSnapshot class to capture images as JPEGs or PNGs in Flex 3

by Peter deHaan on December 7, 2007

in ImageSnapshot, PNGEncoder

The following example shows how you can use the ImageSnapshot class to capture images as JPEGs or PNGs by setting the encoder parameter in the ImageSnapshot class’s static captureImage() method in Flex 3.

Full code after the jump.

View MXML

<?xml version="1.0" encoding="utf-8"?>
<!-- http://blog.flexexamples.com/2007/12/07/using-the-imagesnapshot-class-to-capture-images-as-jpegs-or-pngs-in-flex-3/ -->
<mx:Application xmlns:mx="http://www.adobe.com/2006/mxml"
        layout="vertical"
        verticalAlign="middle"
        backgroundColor="white">

    <mx:Script>
        <![CDATA[
            import mx.graphics.ImageSnapshot;
            import mx.graphics.codec.*;

            private const jpgEnc:JPEGEncoder = new JPEGEncoder();
            private const pngEnc:PNGEncoder = new PNGEncoder();

            private function captureImg(imgEnc:IImageEncoder):void {
                var ohSnap:ImageSnapshot;
                ohSnap = ImageSnapshot.captureImage(img, 0, imgEnc);
                textArea.text = ImageSnapshot.encodeImageAsBase64(ohSnap);
            }
        ]]>
    </mx:Script>

    <mx:ApplicationControlBar dock="true">
        <mx:ToggleButtonBar id="toggleButtonBar"
                itemClick="captureImg(event.item.data);">
            <mx:dataProvider>
                <mx:Array>
                    <mx:Object label="Capture as JPEG" data="{jpgEnc}" />
                    <mx:Object label="Capture as PNG" data="{pngEnc}" />
                </mx:Array>
            </mx:dataProvider>
        </mx:ToggleButtonBar>
    </mx:ApplicationControlBar>

    <mx:Image id="img"
            source="@Embed('images/flex_logo.jpg')" />

    <mx:TextArea id="textArea"
            editable="false"
            width="320"
            height="160" />

</mx:Application>

View source is enabled in the following example.

{ 5 comments… read them below or add one }

1 jon December 13, 2007 at 12:57 am
2 Tony March 17, 2008 at 7:36 am

Hi Peter,

Thats a great example , but can we create the vice-verca of that means creating image from this binary data.

Thanks,
Tony

Reply

3 peterd March 17, 2008 at 1:49 pm

Tony,

I’ll try and come up with an example tonight, but you should be able to use a combination of the Base64Decoder class’s decode() and toByteArray() methods to convert a base64 string into a byte array, and then you can display the byte array in a Flex 3 Image control using the load() method.

Peter

UPDATE: For more information, see “Displaying an image saved as a Base64 encoded string in Flex 3″.

Reply

4 Indigo Sanj April 16, 2008 at 7:27 am

hi! Is this the quickest way to create a png from a Flex component? I am trying to create a button such as “view PNG” and have my flex chart opened in a web-browser window as a png.

any ideas

Reply

5 Anonymous July 21, 2009 at 4:55 am

I’m trying to do this in flash using flash develop but publishing through adobe ide. I should be able to use the base64 methods since I imported the swc which has them, it compiles telling me that it can find the signatures but I get the following runtime error, im using a path to the library like C:\work\myproject\libs\as3core and in that location there is the swc as3corelib.swc

Class mx.utils::Base64Encoder could not be found.
thanks for any help

Reply

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