Using the flash.* classes in MXML
I saw this trick the other day and thought it was pretty handy, so thought I’d save it here for future reference.
The following example shows how you can use the flash.filters classes in your MXML code by creating a new XML namespace.
Full code after the jump.
<?xml version="1.0" encoding="utf-8"?>
<!-- http://blog.flexexamples.com/2007/09/26/using-the-flash-classes-in-mxml/ -->
<mx:Application xmlns:mx="http://www.adobe.com/2006/mxml"
xmlns:flash.filters="flash.filters.*"
layout="vertical"
verticalAlign="middle"
backgroundColor="white">
<mx:Array id="filterArray">
<flash.filters:DropShadowFilter id="dropShadowFilter"
angle="90"
blurX="5"
blurY="5"
distance="2"
alpha="0.9"
color="0xFF0000" />
<flash.filters:BlurFilter id="blurFilter"
blurX="3"
blurY="3"
quality="3" />
</mx:Array>
<mx:Label text="{flash.system.Capabilities.version}"
fontSize="32"
filters="{filterArray}" />
</mx:Application>
View source is enabled in the following example.
Peter deHaan
Peter deHaan currently works for Adobe on the Flex SDK QA team. While not working on Flex, Flash, and ColdFusion applications, Peter enjoys making up bios and writing in 3rd person. Peter's rarely updated blog can be found at blogs.adobe.com/pdehaan/, actionscriptexamples.com, airexamples.com, and coldfusionexamples.com.
-
Add Widgets (Content Sidebar)
This is your Content Sidebar. Edit this content that appears here in the widgets panel by adding or removing widgets in the Content Sidebar area.
5 Responses to Using the flash.* classes in MXML
Leave a Reply Cancel reply
-
Categories
- Accordion
- AccordionHeader
- ActionScript
- AddChild
- AdvancedDataGrid
- Alert
- alpha
- Animate
- AnimateProperties
- Application
- Application (Spark)
- ArrayCollection
- BarChart
- baseColor
- beta
- beta1
- beta2
- Bitmap
- Bitmap/BitmapData
- BitmapData
- BitmapFill
- BitmapFill (Spark)
- BitmapGraphic
- BitmapImage
- BitmapImage (Spark)
- BitmapImageResizeMode
- Border (Spark)
- BorderContainer (Spark)
- Box
- BuildInfo
- Button
- Button (Spark)
- ButtonBar
- ButtonBar (Spark)
- ByteArray
- Camera
- Charting
- CheckBox
- CheckBox (Spark)
- ClassFactory
- CollectionEvent
- Color
- ColorPicker
- ColorUtil
- ComboBox
- ComboBoxArrowSkin
- Compiler
- Component
- Component (Spark)
- Configuration
- Container
- ContextMenu
- ContextMenuEvent
- ContextMenuItem
- CSSCondition
- CSSSelector
- CSSStyleDeclaration
- CurrencyFormatter
- CursorManager
- Data Binding
- DataGrid
- DataGrid (Spark)
- DataGridColumn
- Date
- DateBase
- DateChooser
- DateField
- DateFormatter
- Debugging
- DefaultComplexItemRenderer
- DefaultTileListEffect
- DropDownList
- DropDownList (Spark)
- DropDownListButtonSkin
- DropDownListSkin
- DropShadowFilter
- E4X
- Effects
- Ellipse
- EmailValidator
- Embed
- Event
- Fade
- FileFilter
- FileReference
- fill
- Filters
- Flash
- Flash Integration
- FlashVars
- Flex 3 SDK
- Flex Builder
- Flex Builder 3
- Flex SDK
- Flex4
- FLVPlayback
- FocusManager
- FontLookup
- Fonts
- Form
- Form (Spark)
- FormHeading (Spark)
- FormItem
- FormItem (Spark)
- Forms
- FTETextField (Spark)
- FullScreen
- FullScreenEvent
- FxAnimateColor
- FxButtonBar
- FxCheckBox
- FXG
- FxHScrollBar
- FxHSlider
- FxList
- FxNumericStepper
- FxRadioButton
- FxRotate3D
- FxScroller
- FxTextArea
- FxTextInput
- FxToggleButton
- FxVScrollBar
- FxVSlider
- getStyleDeclaration()
- GradientEntry
- Graphic (Spark)
- HBox
- HDividedBox
- HGroup (Spark)
- HorizontalLayout
- HorizontalList
- HSBColor (Spark)
- HScrollBar (Spark)
- HSlider
- HSlider (Spark)
- HTML template
- ID3Info
- Image
- Image (Spark)
- ImageSnapshot
- itemRenderer
- JointStyle
- Label
- Label (Spark)
- Legend
- LegendItem
- LigatureLevel
- Line
- LinearGradientStroke
- LineScaleMode
- LinkBar
- LinkButton
- List
- List (Spark)
- Menu
- MenuBar
- Metadata
- MetadataEvent
- Model
- Mouse
- MouseCursor
- MouseEvent
- Move
- Namespace
- NavigatorContent (Spark)
- needsSWF
- NetConnection
- NetStream
- Nightly Builds
- NumberBaseRoundType
- NumberFormatter
- NumberValidator
- NumericCompare
- NumericStepper
- NumericStepper (Spark)
- ObjectProxy
- ObjectUtil
- paddingLeft
- paddingRight
- Panel
- Panel (Spark)
- Parallel
- Path
- PieChart
- PieSeries
- PieSeriesItem
- PopUpAnchor (Spark)
- PopUpButton
- PopUpManager
- ProgrammaticSkin
- ProgressBar
- PropertyChangeEvent
- QName
- RadialGradient
- RadioButton
- RadioButton (Spark)
- RadioButtonGroup
- RadioButtonGroup (Spark)
- Rect
- RegExp
- Regular Expressions
- Repeater
- RichEditableText
- RichText
- RichText (Spark)
- RichTextEditor
- Rotate
- Rotate3D (Spark)
- Scroller (Spark)
- Sequence
- setStyle()
- SimpleText
- SimpleText (Spark)
- skinClass
- Slider
- SliderEvent
- SolidColor
- SolidColorStroke
- Sort
- SortField
- Sound
- SoundEffect
- Spinner (Spark)
- SpriteVisualElement (Spark)
- StageDisplayState
- States
- StringUtil
- StringValidator
- StyleManager
- Styles
- SWFLoader
- SWFObject
- System
- SystemManager
- TabBar
- TabBar (Spark)
- TabNavigator
- TabStopFormat
- Text
- Text Layout Framework (TLF)
- TextArea
- TextArea (Spark)
- TextBox
- TextConverter
- TextEvent
- TextFlow
- TextFlowUtil
- TextFormat
- TextGraphic
- TextInput
- TextInput (Spark)
- TextLayoutFormat
- TextView
- Themes
- TileLayout
- TileList
- TileOrientation
- Timer
- TitleWindow
- TitleWindow (Spark)
- TLF
- ToggleButton (Spark)
- ToggleButtonBar
- ToolTip
- Transition
- Tree
- TruncationOptions
- UIComponent
- UIFTETextField
- Updater
- URLLoader
- URLRequest
- URLUtil
- URLVariables
- ValidationResultEvent
- Validator
- Validators
- VBox
- VDividedBox
- Vector
- VerticalLayout
- VerticalLayout (Spark)
- VGroup (Spark)
- Video
- VideoDisplay
- VideoElement
- VideoElement (Spark)
- VideoEvent
- VideoPlayer (Spark)
- VideoPlayerScrubBar
- ViewStack
- VScrollBar (Spark)
- VSlider
- VSlider (Spark)
- XML
- XMLList
- XMLListCollection
- ZipCodeValidator
- ZipCodeValidatorDomainType
- Zoom
-
Articles
- December 2010
- November 2010
- October 2010
- September 2010
- August 2010
- July 2010
- June 2010
- May 2010
- April 2010
- March 2010
- February 2010
- January 2010
- December 2009
- November 2009
- October 2009
- September 2009
- August 2009
- July 2009
- June 2009
- May 2009
- April 2009
- March 2009
- February 2009
- January 2009
- December 2008
- November 2008
- October 2008
- September 2008
- August 2008
- July 2008
- June 2008
- May 2008
- April 2008
- March 2008
- February 2008
- January 2008
- December 2007
- November 2007
- October 2007
- September 2007
- August 2007
- July 2007
-
Meta


peterd,
today, my boss told me that”Do not binding font in the swf”, so i have to load a external font from the server.
Now, i spend a long time to solve it.
Although, i didn’t know why? Why not binding a new font in the swf(while it will be larger)?
BTW, my english is pool.Sorry;(
dormouse,
I don’t know of any reasons to do one or the other (not that there aren’t valid reasons, I just don’t know why one method is preferable to the other). I did have an entry on using fonts from a SWF in an MXML application, but it has been in my drafts for a month or so now. I’ll see if I can dig that up.
In the meantime, check out the Adobe Flex 2 Developer’s Guide documentation on LiveDocs, “Using Fonts”. And more specifically, this section “Embedding fonts from SWF files”.
Hope that helps,
Peter
PS: Any readers out there care to educate me on why fonts embedded in SWFs are preferable to TTF fonts embedded in MXML?
peterd
Thanks, i have saw the Adobe Flex 2 Developer’s Guide documentation. In it, using flash 8 to create swf with embedded fonts. But i use mxmlc order to create it.
Code:FontSkin.as
package
{
import flash.display.Sprite;
public class FontSkin extends Sprite
{
[Embed(mimeType='application/x-font', source='xujinglei.fon', fontName='handFont')]
public var MyFont:Class;
}
}
then in the console input mxmlc FontSkin.as to create swf.
It is my first to write, there is any things wrong?Can you give me some tips, Thanks for your applys
oh that’s a really cool trick :)
Thanks Peter!
http://www.as3tutorial.com/tutorial/creating_blur_function_using_as3/13/ , Simple using Blur Filters with function.